Priest Changes – Build 15781
Jun26

Priest Changes – Build 15781

Here are the latest changes: Mind Sear now costs 3% of base mana, down from 6%. Shadow Word: Death damage has been increased by 300%. No longer does damage to the caster. Now also grants a Shadow Orb. Only usable on enemies that have less than 20% health. If the target dies, you gain an additional shadow orb. If the target does not die, the cooldown is reset. Only one of these effects can happen every 6 sec. Shadow Word: Insanity...

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Priest Changes – Build 15739
Jun03

Priest Changes – Build 15739

Brian over at WoW Headlines reminded me that’s it’s been a while since I did a Priest post, so here’s what’s new: Baseline Power Word: Fortitude had a tooltip error corrected: Infuses the target with vitality, increasing Stamina by 10% for 60 min. Shadowfiend now has a 3 minute cooldown, down from 4. Duration reduced to 12 sec, down from 15 sec. Talents Archangel now has a 24 second duration for the Dark...

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Priest Changes – Build 15657-62
May03

Priest Changes – Build 15657-62

What’s that? Two batches in the same week? Here’s what’s changed: Baseline Shadow Word: Pain no longer generates 1 Shadow Orb for Shadow Priests. Talents Desperate Prayer can now be cast in Shadowform. Divine Insight Shadow effect has been changed – Periodic damage from your Mind Flay refreshes the duration of your Shadow Word: Pain on the target. From Darkness, Comes Light Surge of Light now has a 15% chance...

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Priest Changes – Build 15650
Apr28

Priest Changes – Build 15650

Here are a few more changes in the latest build. Talents Mindbender no longer reduces damage taken by area of effects. Power Infusion no longer costs mana. Playing around with two of the other talents today, I tried out Mindbender and Spectral Guise. At first I thought we might have the regular shadowfiend and this other one as two sources of mana. However, that’s not the case as your current shadowfiend gets replaced by this...

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Priest Changes – Build 15640
Apr25

Priest Changes – Build 15640

It feels like ages since the last lot of new content was added to the beta but with last night’s Patch changes, here’s what’s different: There’s now a ‘Core Abilities’ tab in the Spellbook. Not sure but I think something’s a bit off :P Baseline Fade now temporarily removes all your threat. Mass Dispel now costs 13% of base mana, down from 38% of base mana. Now has a 15 sec cooldown. Void Shift...

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