- Brawler’s Guild
- Places of Interest
- World Events
A while ago, Lor’themar asked us to go into the Throne of Thunder to retrieve the Remnants of the Dark Animus for a quest. This afternoon, we ventured into the Halls of Flesh-Shaping and came out victorious.
The quest also gave us a 30min buff called the Blessing of the Animus (from the Animus Golem) so I suggested we kill a few rares to make use of the bonus. It was nice to find a few of them up and with no one else around (except for one) we found the kills a little quicker than normal and no extra bumps to the health pool in the last 10% or so (which is what happens quite often).
After that we hopped on our alts to finish our rep grinds for our Thundering Serpent Hatchlings. This took quite a while to complete due to our schedules but I was so glad to make this latest purchase today.
Woot! Another pet for the collection and a big thanks to Luxy for the idea. :)
This coincides with another week of Darkmoon Faire attempts meaning another chance at the Darkmoon Rabbit and Eye. Time to psych myself up again…
As a Saurok, I’ve had a lot of fun leaping around Ihgaluk Crag… that is until I found this pick-up quest The Crumbled Chamberlain. I skipped doing any new quests the first day (as I was already exalted but a new stage had opened up) so I didn’t see what the quest entailed. However, when I went to pick it up the next day, I was in for some angst.
The quest (which starts with the Head of the Chamberlain) requires you to collect the remaining pieces of his statue:
You there! Assist me.
In life I was the Royal Chamberlain for his majesty, the Thunder King. For my dedication, I was condemned to this stone form, forever forced to watch over a portion of his wealth.
Someone has desecrated my glorious body and sent pieces of it across the island. The thought of spending an eternity as nothing more than a head depresses me.
Search the island, recover these pieces and I shall grant you one of his majesty’s treasures.
The first time I did this was a couple of days ago when I was leaping around the crag. I had located the gearbox on top of a cliff and was working my way up to get it when Coolidge had looted it, causing it to despawn. From there, I had to go looking for its next location. To my dismay it was at the top of a nearby cliff. By the time I was working my way up there, it had despawned again. The third location was on a low rock by the shore but as I was about to reach it, someone else had grabbed it.
Blizzard, you got some explainin’ to do!
I figured I would go back to the second location and wait until it respawned again but first, I had to work my way to the top. My mountain climbing (or should I say leaping) skills must be improving as I manoeuvred my way up before too long. However, the wait left a lot to be desired… I was probably waiting 10-15mins before it reappeared at my feet. In that time, Coolidge had managed to find the other three pieces and hand his quest in before my first piece reappeared. I was so close to just dropping it when Cool told me about The Crumble Bundle. All I had to do was complete the quest in 10mins… Psh! Fat chance if it’s on top of one of these cliffs in the Crag.
The next day I tried looking for the quest again as I found the quest earlier on my hunter but didn’t pick it up as I figured I would just complete it on my priest. However, it wasn’t in the same location that I saw it earlier in the Crag. Later that night I read this…
We've pushed an adjustment to "The Crumbled Chamberlain" quest. It'll get picked up on server restart. The pieces will stay put each day. :)
— Dave Kosak (@DaveKosak) March 20, 2013
Hallelujah! It was then that I realised it’s a weekly quest so I decided to do it on my hunter after all. Luckily there were no high cliff locations this time. The only one I had a bit of difficulty with was the one in the new area. Since it was the last piece I needed, I was making pretty good time until that last location. Later that evening, I logged onto my mage to try for the achievement.
Picking up the first three pieces was pretty quick but again, that last piece caused me a lot of grief. Seriously, as a goblin, I had a lot of problems climbing up the rocks. I couldn’t even zoom out that far – all I saw were rocks and niches. How do gnomes and dwarfs do this type of quest normally? As I anticipated, the timer ran out when I was trying to get that fourth piece. So I abandoned the quest to try it again. I even had the hindsight to pick up the quest in the new area since I knew if I could make good time there, the rest would be easy. On my third attempt, I picked up the first piece pretty quickly – all that practice finally paid off. By the time I had all five, I raced down to the cave with a little less than two minutes on the clock.
Here’s Cymre as she discovered the entrance to the cave for the first time.
For a 93 elite, High Marshal Twinbraid is really just an endurance fight. As ranged, all I had to do was find a sweet spot between the sticks of dynamite placed in strategic parts of the room. It also took a while for him to set off all the explosives but even then, I didn’t really have to move at all.
Cool tanked and spanked most of his Cannonball Spins after we discovered they didn’t really do much damage but boy, his Chaingun was another story. Unfortunately, neither of these are interruptible but easily avoided, when needed.
After 30mins, we were still going strong getting him to ~50% as our tank/healer combo. That’s when a Shaman suddenly showed up and started DPS’ing the boss. When we got to ~10% (another 15mins later) something awful happened. Coolidge died resulting in me tanking the boss. Bugger! SO CLOSE!
On the second attempt, the Shaman asked if we wanted him to heal, Cool thought this was a good idea so we tried the fight again. Sure it would have taken longer but his DPS was pretty dodgy. Little did I know Twinbraid had a fourth ability called Sound the Alarm. Cool must have been really good at catching his cast the first time as we didn’t get any adds at all. However, this time we had about 10x 90 elite bodyguards (which were almost dead) when Cool had died again. We didn’t get to make much of a dent in him that time.
They say third time’s the charm right? I decided to DPS while the Shammie healed… eek, green gear! :P I must say, it was a lot faster with this combination though and he was dead in 15mins. Woot!
All up it took us 1hr to complete the quest but as we’ve shown, it is doable with three and I’m sure we could have done it, just the two of us, if it turned out that way. A big thanks to Sayberr for his help.