Over the last few days, I’ve managed to complete the last two achievements for my Pandarian scenario and dungeon series. The hardest thing about this one was avoiding the targeting circles on the ground. Cool and I tried it once during a PUG but even when you ask if they’re willing to try the achievement, you don’t always get a response so it fails pretty quickly.
Navi asked one of her guildies to join us and we completed it after three attempts. Two were due to my footsie being in the wrong spot and one had a hoof in there somewhere.
Then today, Navi managed to find a few other people who needed the achievement so we headed into Scholo to get that done. After a slight glitch and three of us going heals, we got it done pretty easily. :P
Since it was the last one I needed for Glory of the Pandaria Hero, the meta rewarded the Reins of the Crimson Cloud Serpent. Just what I need, another serpent… not quite as nice as the the Thundering Ruby (which drops off Alani) but it’s pretty close.
As I flew around the Vale, guess who happened to photobomb my shot.
Thanks again to Navi and friends for helping me get these done. :)
It all started when Cool asked what set he should use on his latest doodle. Since I don’t really know the Mage sets that well, I headed over to Draynee’s Mog Companion site and found the Tempest Regalia set to be quite unique. At the same time, I don’t really do much on my mage so her gear isn’t really gemmed or enchanted (short of the tailoring ones) but I was curious to see how well I could solo Black Temple.
As I started with the first boss, I wondered if I would still get spiked since I had my frostberry with me. It appears you don’t – unlike the MC’s on the Kael’thas Sunstrider fight. Now I really didn’t have any trouble with the place until I reached The Illidari Council. After my first wipe, I had to change my strategy a little, opting to spellsteal the buff off the mage and then focus on the Pali until I could spellsteal the Mage again. The fight still took a while as my mirrors came up for a second time but I was happy to see the second piece of my tier drop before heading up to the final boss.
I’ve killed Illidan many, many times but never alone. He usually dies pretty quick so I don’t often have a good opportunity to take pics of him when he’s hovering in the air. Today I wanted to change that.
Yeah… big mistake (especially after he throws his warglaives) :P
I didn’t realise how much the elementals hurt especially when you’re taking pictures of the sky so I tried standing next to one blade and DPSing the opposite elemental but I wasn’t able to kill him fast enough. After a second wipe, I logged onto my main to cut myself some gems and a meta netting me a nice stat boost. I ended up standing in the middle of the circle allowing me to kill both elements a lot easier. As expected, I received the achievement to say I had completed the raid.
However, I wasn’t expecting to see this in the loot window. Cool and I were trying to get the set for my newly boosted rogue so I was kind of bummed to see it here on a character who can’t even wield it but that wasn’t the end of it.
As I looted the item, I saw this…
Say what? The achievement only requires the ‘owner’ of a set of warglaives but note I only ventured in there for the first time today meaning the one Coolidge looted a couple of years ago must be the other half!!
How exciting to have another Guild Edition legendary achievement completed.
Now to see if I can get the other pieces from Hyjal.
Ah, the Monstrous Spineclaw, what a painful rare to spawn. Considering the fact I’ve been trying to spawn this elusive creature consistently over the last few weeks makes for a very boring grind indeed. I suspected the Spineclaw Crab would be the last item I’d need for this mother of an achievement but it also proved to be the only thing that kept me going. Just look at that drop rate – 1.74% according to WoWHead. I just wonder how much of the player population that actually counts since it’s only as accurate as the member base allows (my latest upload was only a minute ago).
Since the Monstrous Spineclaw can appear anywhere an Ancient Spineclaw can, server restarts offer a great opportunity to see one in the first set of spawns. This can be anywhere along the coast between the Misty Strand/Three Breeze Terrace juncture and the Croaking Hollow. If I logged in to find my favourite farming spot filled with Ancient Spineclaws but otherwise deserted, I would head up the coast on my Azure Water Strider using a Scuttler’s Shell to travel unhindered.
Now this is what you’d like to see, too bad I only saw it happen once. I killed the Monstrous Spineclaw only to see it spawn right next to the previous spawn spot just a moment before. It would have been amazing to see a pet drop right there but that would require the kind of luck I just didn’t have. I ended up buying mine from the AH and even bought one for Luxy when the Isle first came out. I would estimate the number of kills to be around 40 which is still painful for a low kill number – it can literally take hours between sightings.
But today it happened.
After killing crabs for three hours straight, I saw a skull in the water. As I raced over to engage the creature, I couldn’t help but wonder if this was it. There are usually only two or three items to loot but this one had FOUR! I noticed the Spineclaw Crab for about a second before it was autolooted into my bag. That’s when the achievement popped so I knew I wasn’t seeing things.
I can’t believe it finally dropped!
After 2+ weeks of dedicated farming and enough crab meat to feed all Oceanic servers combined, I can finally say after seven long months – I’m officially done with the Timeless Isle.
Not surprisingly, this is still the least popular exploration achievement on GuildOx with only 0.079% of the population having completed it so I’m glad to say I’m one of the few who did it. Now I can focus on other things, like who I’m going to use my 90 boost on, that weapon, mechbuilder overalls, the scholo rare…
I just noticed this comes exactly one month before my birthday. Pretty interesting timing if you ask me.
For the past three weeks, I’ve been down to my last three items – the Ordon Death Chime, Warning Sign and the Spineclaw Crab. A couple of days ago, Cool and I were killing Flintlord Gairan when the Death Chime happened to drop – just not for me. This has happened on several occasions with the Ruby Droplet, Gulp Froglet, Pristine Stalker Hide and Sunset Stone all examples of non ‘group loot’ items. This is especially frustrating when I’ve been consistently trying to farm these drops for months on end.
When the Ordon Death Chime dropped, I said we should both forward a ticket and ask for a transfer. Both tickets would specify the rare in question, item and timestamp of the kill. After patiently waiting two days for a response, I wasn’t quite expecting the letter I received. Here’s the jist – the GM couldn’t just transfer an item in another person’s bag (which I completely understand) and went on to say this person should have sent them a ticket instead. Um, he did that already. When I reopened the ticket to state just that, I logged in to find the item sitting in my mailbox after all. Note that I have five and a half pages of unsold items, ‘already known’ mounts and restoration items (amongst the original ticket response) which is why I missed it the first time. This just shows it can be done and more importantly give credit which wasn’t always the case.
After speccing over to Disc for Downfall, I hoped Jakur would spawn while I waited for the queue to pop. When he finally did, I was eager to pull him even though it takes me a while to kill him in this spec. I’m not sure if that was the key to getting the item I needed (as I usually go shadow for speed) or it may have been due to my smart heals being tossed around to random hordies in the vicinity. I’d like to think they felt so grateful they gave my a little bit of their collective luck. Either way, I walked away with the last Warning Sign I ever want to see – warped or otherwise. My addon logged 143 kills but that’s not an accurate number since I only reinstalled the addon fairly recently.
I wondered if my luck would last for the Spineclaw Crab since it’s the last drop I needed for this monster of an achievement. Part of the problem was getting the Monstrous Spineclaw to spawn in the first place. I knew this would be another grind so I specced back to shadow and saw him twice within an hour.
After another day of coast farming, I was hoping to say I had completed the achievement but there’s no way to tell how long this will take so here I am…
After my trip into Ulduar this week and picking up the gloves from my Sanctification Regalia set, I decided to go through my bank and void storage just to see how close I was to completing any of the Ulduar sets. Turns out I’m only missing the shoulders from my yellow set on 25 while I’ve actually completed the recoloured version of my mauve coloured Sanctification Garb. This made me look at how many sets I’d like to work on including the Kirin Tor recoloured version especially when the shoulders remind me slightly of the shaman shoulders from SoO.
In other news, I’ve been pretty busy over the last few days, levelling up my engineering while my pali provided most of the ore I needed. Yesterday I even made some notes (in case I ever decide to level a fourth engineer) and told myself I would only use my easy 5pts from the Darkmoon Faire when I was stuck on a certain material.
Working on new profession has given me a pretty well needed reprieve from all my time on a certain Isle. Unfortunately, there’s nothing new to report on that front but in the meantime, there are still some toys I’d love to finally make for my priest.
I also thought these mecha-spiders from Ulduar would make a cool engineering mount. Well, 20pts to go and I’ll be ready to make my goggles and other toys.
Over the last few days, I’ve been able to knock two more dungeon achievements off the list. First we headed into the Siege of Niuzao Temple so I could complete Run with the Wind which was quite fun to complete. Then today we tried The Obvious Solution in Shado-Pan Monastery before I remembered a post from Warcraft Less Traveled about the Shrine of the Unseen Force.
I admit it was quite tricky getting to the island with the shrine, especially for a non-engineer. I thought I would be ok using levitate but after finding an invisible wall on top of the tiger statue outside the Sha of Hatred’s room, I decided to try a different location but it wasn’t much better. Having so much trouble getting to the shrine while Cool casually glided over to the island made me want to switch to engineering right that minute.
On the Timeless Isle, I often take a running mounted jump off from the top of Ordon’s Sanctuary towards the Blazing Path, sadly it didn’t quite work on top of the tiger’s head or on top of one of the close pillars. I ended up floating down to the rock just under the level I needed to reach the shrine. After a few more attempts, I levitated down before Cool rescued me from the rock with his two-seater mount.
Apart from the shrine, we found two stealthing assassins which only had this line to say.
Clicking on the Shrine of Unseen Force will give you a buff which increases your chance to hit by 90%. This is particularly handy for the Hate Leads to Suffering achievement where you have to defeat Taran Zhu after every party member has accumulated full hatred via Haze of Hate. Cool and I completed the achievement over a year ago with our tank and heals combo but for fresh 90s this may be a desirable buff to have.
This just leaves School’s Out Forever before I’m eligible for Glory of the Pandaria Hero and another mount. We just need three more people to help us do it.
About 10 minutes before server maintenance, I hearthed back to Org to make it official. Goodbye enchanting… hello engineering.
Looks like I’ll be pretty busy tomorrow.