Treasure Goblin’s Pack

Treasure Goblin’s Pack

The Treasure Goblin was added as part of the Diablo 3: Reaper of Souls Collector‘s or Digital Edition. I had a chance to collect mine from the in-game mail earlier along with the following letter:

From the writings of Abd Al-Hazir:

“Some devious little goblins have been
robbing our merchants! When pursued,
they simply open portals and disappear
with a most aggravating chuckle. The
peasantry seem to believe that the
Goblins serve a great demon lord
known as Greed and furthermore, that
their portals lead to Greed’s domain! A
ludicrous notion, truly.”

Watch your coin purse, adventurer.

Treasure Goblin

I wasn’t sure what to expect from his abilities or animations but when you summon him, you can hear gold jingling. He will also throw handfuls of gold every now and then (which can’t be picked up) and got a real kick out of his death animation. It’s just what you’d expect if you’ve killed one in D3 (as seen towards the end of the video).

As usual, you can see all his abilities (Coin Toss, Wild Magic, Dodge, Magic Sword, Sear Magic and Portal) over my usual circuit of tamers in Pandaria. I forgot to change one of my teams during the Flowing battle but it still worked out – the result of not levelling any pets for several weeks, I guess.

Having both Wild Magic and Dodge seems pretty OP (especially during that one fight) but if you don’t mind his constant cackle, he’s a pretty fun pet to have around.

Just remember, keep and eye on your coin purse.

Time To Start My Engine (Again)?

Time To Start My Engine (Again)?

I’ve been thinking a lot about engineering lately or to be more specific – changing professions. This is not a new idea for me, take this post I wrote back in 2011 but nothing really happened on that occasion. Since then I’ve been thinking more seriously about it. My current professions are jewelcrafting and enchanting but with the upcoming changes in WoD, I’m left wondering how useful these professions will be in the next year or so.

During Blizzcon, some itemisation changes were revealed for both:

item changes-wod

The fact that we’ll get a greater variety of choices, for say a weapon, sounds intriguing so I will probably wait until I hear more about this. Hopefully I’ll be able to try these changes out on the beta before I decide one way or another.

Recently, Lore (Community Manager) responded to this very concern saying:

We do want to slim down on the overall number of gems and enchants you’ll need to put on your gear. That’s primarily a quality of life change. We want to make it less of a hassle to be able to equip a new item.

That said, we don’t think these changes have to mean that e.g. Jewelcrafting will no longer be a decent source of income. We could — and this is purely a hypothetical example — make the best gems rarer, which would drive prices up and increase profit margins. If you can make just as much gold (comparatively) off of one gem in Warlords as you can selling three in Mists, that’ll help substantially.

Out of the two, I can see myself giving up ENC over JC since I do love my bling but there are so many reasons I’d love to take up engineering. I already have two on my account but one remains unplayed on an old server, 23 levels shy of 90 while the other is my pali who I really only levelled for her mining ability. She also specialises in all the goblin goodies while Cool makes up for all the gnomish counterparts.

Engineer

Not only will I be able to play with all the fun gadgets, drop a repairbot or mailbox inside dungeons and raids (that’s a big plus already), I’ll be able to summon my own Blingtron 4000 and use mounts unique to engineers.

Mixologists Tunic

At the same time, I’ve always been a fan of those teleporting items like my beloved Ruby Slippers and Dalaran ring. Add engineering to the mix and I can include wormholes.

No longer will I pretend it’s Cymre when I’m really on my paladin. I’ll be able to wear all the cool helmets, Mechbuilder’s Overalls, Rocket BootsGoggles – not to mention glovebelt and cape enchants.

MinerAstronautDiver

But then these are just the ones I’ve played with briefly.

You know, the more I think about it, the more I want to change but I’m still in bad shape from all the Winter Veil expenses a couple of months ago.

So tonight I’d love to know: what are your favourite items from engineering and why do you love them?

Wolverine

Wolverine

Logan possesses memories of being a Samurai in Japan, a mercenary operative for the Central Intelligence Agency, and a “wild man” in the Canadian wilderness. Due to extensive memory implants given to Logan through the Weapon X program, any or all of these memories are suspect. Logan has at least one memory of meeting Captain America (Steve Rogers) in World War II while he was in the Canadian Army which has been verified as true. Sometime after World War II, Logan was taken by a group of scientists led by Dr. Cornelius as part of the Weapon X program. Cornelius was hired to perfect and use a technique that would bond the indestructible element adamantium to human bone cells. Logan’s skeleton was bonded to the adamantium, and he was indoctrinated into the Weapon X assassin program.

More on Marvel.com

Wolverine by JPRartClassic Wolverine by JPRart

Ah, Wolverine and Hugh Jackman – what a great combination. Leather just seemed fitting for a Wolverine outfit but I wasn’t sure if I could pull it off so I looked at all armour types (just in case).

Wolverine by Fikkoro

It was hard to find any yellow pieces to use – short of using plate – and wolf helms were too cheesy. In the end, I made a compromise between his classic wolverine costume (second image above) and a more recent one. When finalising the set in WMV, I found a weird bug with the left fist weapon causing it to appear backwards like two right-handed fist weapons. Thankfully this was easily fixed in Photoshop.

Wolverine in UndercityWolverine

Only leather pieces were used – short of any shoulders for a complete transmog.

Don’t forget to check out the rest of my Super Sunday series :)

Trial and Error

Trial and Error

It’s been a while since I’ve written any trial and error posts but since I’ve been playing around with some of the items in my bag recently, I’ve come across some interesting things.

Falling Flame with levitate

Did you know that casting levitate with Falling Flame causes you to keel over like you have an acute case of appendicitis? Better than dying when you hit the ground (short of using a goblin glider or one from the isle vendor). I usually land in the water so I wasn’t aware of any falling damage that was enough to kill you so this time I levitated to test the effect.

After landing in the ocean, I flew up to one of the peaks overlooking Firewalker Ruins and used all four weather stones while waiting for that yaungol to spawn.

As you can see, each one adds to the others until you get to the sunset stone. I couldn’t see any change for the last one but I didn’t mind since you generally see a sunset anyway.

It’s still a great way to break the monotony of an isle frozen in time.

Flaming Mushan

If you need to get somewhere fast on the Timeless lsle, I can think of two viable and fun options – provided you have the necessary items. One requires the Falling Flame drop from Cinderfall although it’s a little unreliable like a piece of gnomish engineering. You may just find yourself shooting backwards rather than forwards as I found out quite recently.

I was curious to see how close I could get to Jakur’s spawn spot so when I was ready to leave my spineclaw farming spot, I shot off in what I thought was a good starting point.

Earlier today I was ecstatic to see the Ash-Covered Horn drop from the High Priest of Ordos. It even popped up as group loot which isn’t always the case but summons a very, very fast mushan. Technically it’s not a mount but can be used indefinitely as long as you have it in your bag unlike the Tuft of Yak Fur dropped by the Ironfur Steelhorn.

The horn gives you a Furious Ashhide Mushan buff allowing you to travel at 275% movement speed for 20secs. With only a 1min CD and no charges, you can have quite a bit of fun with it although you can only use it on the Timeless Isle. At least you can steer and unclick the buff to stop but why would you want to?

Ash-Covered Horn-scared

If you look closely, you’ll notice her hands in a defensive position as she protects her head from impending damage (or saddle). Nothing a turtle helmet can’t fix though, provided you don’t need to see where you’re going.

Ash-Covered-Horn-shell

Here’s where I am right now:

Monstrous Spineclaw spawn

It’s just a matter of time, luck and lots of Scuttler’s Shells. Shame they only stack 10 at a time.

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