After my reflective post yesterday, I’ve been feeling a little melancholic (even though I withheld the worst incidents from the post) but I’d like to thank each and every one of you who left a supportive comment and could relate in some form. As a rule, I don’t usually like to include personal stuff on the blog as I prefer to separate my gaming persona from RL but sometimes it seeps in and you get a glimpse.
Since the patch, I’ve been trying to kill the Haywire Sunreaver Construct for the pet but have only seen it three times. I did manage to loot a key to the solo scenario though which kind of made up for it.
That’s where Veluxia came in. As another avid pet collector (although a more diligent power-leveller than I am), she sent me a Sunreaver Micro-Sentry pet as a gift since she knew I was still missing one.
What a prefect gift for a Blood Elf.
Thank you so much Vel, I absolutely love it!
Now to level it up…
Then Kumineko surprised me later by naming his Panda after me as a thank you.
I’m so glad the guide was so useful. It makes me feel like the hours I spent on it were worth it. :)
Earlier today I took part in killing the Haywire Sunreaver Construct, one of the new rare elites on the Isle of Thunder. I was able to loot a Key to the Palace of Lei Shen which allows entry to the solo scenario.
To start, head over to the Bleak Hollow cave (51.4, 46.2) and talk to Taoshi. Once you’ve accepted her quest, you’ll be able to enter the scenario then speak to Taoshi again to open the door and start the timer.
As you progress though the rooms you’ll have access to various chests like Mogu Treasure Chests and Golden Treasure Chests while trying to avoid obstacles along the way. You can use the speed boosts around the place by running through the green runes and buy some handy items located at the entrance once you’ve teleported inside or off your faction vendor to increase your chances of success.
With a 5min time limit, don’t waste too much time trying to access some of the more difficult chest placements, especially if it’s your first time in there. The first room will have a series of small spiders, lightning AoE and mogu statues which come to life as soon as you pass them. Once you reach the second room, you’ll have to watch elemental tiles, glowing circles and roaming eyes.
By then end, you have a chance to loot the following:
Once the timer is up, you’re teleported out of the dungeon to Taoshi’s location where she hands you a Burial Trove Key as a reward. This allows you to open one of Lei Shen’s Burial Troves in the room, unless you’re lucky enough to loot another one in the dungeon.
You can run the scenario as often as you like, if you’re lucky enough to loot multiple keys per week. I was able to run it twice in two days after receiving another key in my daily Sunreaver cache but the quest to receive a Burial Trove Key is a one time only thing. Any others with have to be looted from chests inside the scenario or talking to Tenwu in the last room before your time expires. There is a very small chance to loot a Mogu Rune of Fate from Lei Shen’s Burial Trove as well.
Once you become familiar with the scenario and chests, you can have a go at completing the achievement – In the Hall of the Thunder King.
So GL and happy looting.
After seeing a few hunters with Direhorns over the last couple of days, I was quite excited about adding one to my stable. The question was where to get one?
First you must head to the Isle of Bones, just above Kun-Lai Summit. You’ll have to fly over eel-infested waters, err… a short distance of fatigued water to find yourself on the shore of the Isle. If you head straight for the middle of the landmass, you’ll find two flights (one for each faction) giving you an easy way back if you need it.
Before you attempt to tame the first one you see, you’ll need to loot a tome from the Zandalari Dinomancers called the Ancient Tome of Dinomancy. These trolls can be killed fairly easily (even though they’re elite) but you’ll need an interrupt for their Dino-Mending ability which can last up to 30secs if not interrupted. They tend to cast this at least once, depending on your DPS. At 50% they transform into a direhorn but gain a buff increasing their damage by 50%. I managed to get the tome after only four kills but your mileage may vary.
As soon as I stepped onto the Isle, I noticed several different forms of Direbeasts which was very cool. In fact, I looted the tome from this very Dinomancer I was killing. The best part is, they are not exotic so you won’t need to be specced into BM to tame one but if you have more than one hunter, each one will need to farm a tome for themselves.
Before you decide on a direhorn to tame, why not ride around the isle to see all the different varieties before settling on a colour and type. Just remember the level of the direhorn matters so don’t get any ideas about trying to tame the adults :)
On a side note, the Dinomancers also drop the four miniature battle pets. I managed to get all four yesterday without having to do an excessive amount on farming so you may even walk away with extras.
There’s also a faction specific vendor who sells an Intact Direhorm Hide which can transform you into a direhorn for a short time. The illusion comes in various colours and may come in handy while manoeuvring around the island and although it’s fun to levitate across the water, I had trouble getting onto the ship in this form.
I settled on one of the first ones I saw as I liked the colour combo the most. I decided to stay on the Isle a bit longer to try out my new friend and to see if I could farm my last dino pet which I managed to do a few kills later. Next, it was a quick hearth back to mog my gear.
This is the mog I used until about a week ago, but since I’ve seen several hunters with the same type of look (particularly those shoulders), I’ve opted for something new.
There’s also rare on the ship if you’re feeling a bit more adventurous or need a break from bone farming.
There’s a rare on the Isle of Giants which spawns on the top deck of the boat just off-shore.
Initially we tried the fight as two DPS but that didn’t work out too well so we were going to give it one more shot as tank/heals. It went a lot better with this combination.
For a 92 rare elite, he has five abilities:
Each ability is avoidable or a non-issue if you are mindful and communicate. Fear Ward was very handy here although it wasn’t up for every cast so on occasion one would be feared and pull an extra. The floor is a bit glitchy on the bow of the ship as I ended up going between the two levels. At one stage I died after being caught in his AoE after a fear but managed to continue with no other mishaps. The Vengeful Spirits can be CC’ed – stuns are great and can also be rooted but with adds close by, I didn’t want to chance it. The Meteor Showers are easily avoided and the scarabs are hardly worth mentioning.
At ~37% we picked up 6 extra adds after being feared around but still managed to kill the rare with all adds still up.
He dropped some Rep Insignias (worth 1000 rep each +bonus) – 2x Shado-Pan, 2x Klaxxi, 1x August Celestials, 1x Big Bag of Zandalari Supplies and 1x Small Bag of Zandalari Supplies.
For a 23min fight it was a pretty nice drop, noting that the insignias are BoA and boosted by rep commendations. Would I do it again? Maybe not but thx Veluxia for telling me about him :)