Priest changes – Patch 15589

The new animation for Void Tendrils look so much better than they did before.

As a reminder, this is what they looked like before

For a Disc Priest, Body and Soul is something I never had until now :D

I love throwing a shield on myself when I want to reach something a bit faster (like a quest item) or run away from something when I’m trying to take their picture :P

With constant DCs my Angelic Bulwark procced on login

I must say that I still miss Holy Nova, as it’s a spell I used quite often. I’m still not quite happy with the cast time of Spirit Shell but it’s handy stacking it twice for the absorb. Tendrils are fun to use while soloing and you can use them often which is handy although they die pretty quickly.

At the moment it caps at ~32K

In general Disc seemed weak in terms of output so I’m glad the following changes have been made. I’ve only done the Temple of the Jade Serpent once but with these new changes and more experience with the new tree/talents, etc. I’ll be looking forward to trying it again. It’s just a shame the few macros I wrote for my spells no longer work :/

Read on for the latest Priest changes…

Priest

  • Binding Heal healing has been increased by 42%. Now scales from 112.4% of Spell Power, up from 78.9%
  • Flash Heal healing has been increased by 42%. Now scales from 164.2% of Spell Power,
  • Power Word: Shield base absorb has been increased by 42%.
  • Prayer of Mending healing has been increased by 42%. Now scales from from 57.1% of Spell Power, up from 40.1%.
  • Renew healing has been increased by 42%. Now scales from 25.9% of Spell Power, up from 18.2%

Talents

  • Cascade base healing has been increased by 120%. Now scales from 261.3% of Spell Power, up from 234%.
  • Divine Star base healing has been increased by 120%. Now scales from 65% of Spell Power, up from 58.5%.
  • From Darkness, Comes Light now also procs from Spirit Shell
  • Halo base healing has been increased 120%. Now scales from 391.1% of Spell Power, up from 351%.

Discipline

  • Divine Fury (New) – Increases your chance to hit with Penance, Smite, and Holy Fire by 15%.
  • Penance healing/damage has been increased by 42%. Now scales from 63.5% of Spell Power, up from 44.6%.

Holy

  • Circle of Healing healing has been increased by 42%. Now scales from 46.7% of Spell Power, up from 32.8%.
  • Divine Hymn healing has been increased by 42%. Now scales from 54.1% of Spell Power, up from 77.1%.
  • Greater Heal healing has been increased by 42%. Now scales from 219% of Spell Power, up from 153.8%.
  • Heal healing has been increased by 42%. Now scales from 102.4% of Spell Power, up from 71.9%.
  • Lightwell base healing has been increased by 42%.
  • Prayer of Healing healing has been increased by 42%. Now scales from 67.1% of Spell Power, up from 47.1%

Author: Cymre

A disc priest and relic hunter who loves collecting achievements, silver dragon shots and pets. Other hobbies include transmog / costumes, novelty items, class sets as well as all things pets.

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1 Comment

  1. Before I saw your post, I was leveling my new little Druid healer Momokawa, and thinking, Holy Smokes, I have to work so hard on Zeptepi, my holy priest – but this, THIS has given me hope!! Thank you so much for this post! I mean – wow!

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