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Rare Elite – Garr
Not bad. Our 2nd Group rare in 2 days!
Just 2 more and our Group Rare collection will be complete.
We tackled this familiar foe with 5 people using 3 ranged DPS to avoid his Massive Eruption – which deals Fire damage to nearby enemies. Although you can pull him without his adds they did have a certain affinity for Fae’s pet :P Thank goodness for Feign :)
His other 2 abilities:
- Magma Shackles – Reduces the movement speed of nearby enemies by 60% for 10 sec.
- Antimagic Pulse – Dispels magic on nearby enemies, removing 1 beneficial spell effect.
…didn’t pose much of a problem.
Like the others, you can’t kite too far from when you pull him as he will reset. We managed to keep him close to the tree towards the middle of his pathing route and managed to rotate him around the tree as the adds patrolled past. The fight itself took ~20mins due to his location I suspect, higher level and all that.